A Showcase of Progression (AKA Image Vomit: The Movie: The Game: The Novelization: The Blog)

Friday, April 24, 2015

voodoo swamp environment (why is painting so hard)

Posted by Isaac at 9:33 PM No comments:
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Labels: Concept, Environment

Thursday, April 16, 2015

Wood tiling

Posted by Isaac at 9:21 PM No comments:
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Labels: Texturing

Dragon temple

Posted by Isaac at 1:05 AM No comments:
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Labels: Concept, Environment

Wednesday, April 15, 2015

Vendor cart WIP


Posted by Isaac at 2:20 AM No comments:
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Labels: 3D Modeling

Friday, April 10, 2015

some fun submarine thing

Posted by Isaac at 8:23 PM No comments:
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Labels: 3D Modeling

Friday, April 3, 2015

Metal + Rock 4 way tiles

Posted by Isaac at 9:09 PM No comments:
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Labels: Texturing
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      • voodoo swamp environment (why is painting so hard)
      • Wood tiling
      • Dragon temple
      • Vendor cart WIP
      • some fun submarine thing
      • Metal + Rock 4 way tiles
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Isaac
Baltimore, Maryland, United States
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Labels

  • 3D Modeling (22)
  • Character Design (15)
  • Concept (25)
  • Environment (17)
  • Figure Drawing (4)
  • Game Design (7)
  • Graphic Design (7)
  • Life Drawing (9)
  • Sound Design (8)
  • Texturing (7)
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